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BA

Open Gy920 opened this issue 9 months ago • 2 comments

Thanks for this amazing work! The performance looks impressive. I was wondering if the BA implementation is included in this repository?

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Gy920 avatar Mar 18 '25 08:03 Gy920

Hi we have not provided the implementation of BA in this repo, but you can check out VGGSfM for an early look

jytime avatar Mar 18 '25 15:03 jytime

Do we need to compute point tracks to do BA? We need 2D-3D correspondences right? For Table 1 in your paper, is it just one global BA optimization for all cameras at once?

In your paper you say: "Note that our method directly predicts close-to-accurate point/depth maps, which can serve as a good initialization for BA. This eliminates the need for triangulation and iterative refinement in BA as done by [125], making our approach significantly faster (only around 2 seconds even with BA)"

ricshaw avatar Mar 19 '25 01:03 ricshaw

Closing this issue as BA implementation has been uploaded.

jytime avatar Jul 08 '25 20:07 jytime