pytorch3d
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The Loop’s algorithm for mesh subdivide.
🚀 Feature
Subdivide mesh using Loop’s algorithm[1], similar to open3d.geometry.subdivide_loop.
[1] Loop, “Smooth subdivision surfaces based on triangles”, 1987
Thanks for the suggestion, we could look into this for future releases!
What would be your specific use case?
I my case I use it to 'upsample' a mesh (to denser points and faces).