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Recompute navmesh and cache it if Agent's config is different from default

Open mathfac opened this issue 5 years ago • 1 comments

🚀 Feature

Recompute navmesh and cache it if Agent's config isn't default one when a scene is loaded.

Motivation

To support loading scenes with different Agent configurations we should recompute navmesh each time scene is loaded.

Steps:

  1. Recompute a navmesh each time new scene is loaded and Agent's config isn't default one.
  2. Another PR: Add disk caching of recomputed navmeshes, where hash of agent's config is a key.

mathfac avatar Jan 28 '20 02:01 mathfac

Update: item 1 addressed in PR #466

aclegg3 avatar Mar 19 '20 16:03 aclegg3

This was addressed with #1724

aclegg3 avatar Aug 31 '22 15:08 aclegg3