habitat-sim
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About RGB Images Quality
❓ Questions and Help
I have been working with Habitat and the Matterport3DSimulator. And It seems to me that there is a significant difference in terms of the quality of the RGB images. As far as I understand the images are being generated from the meshes in habitat. I was wondering if there is any way to extract high quality RGB images as in Matterport3DSimulators.
On top you will see the image extracted from the Matterport3DSimulator, the bottom one is from Habitat.
Thank you in advance
There is not a way to render the panoramas from the Matterport3D dataset in habitat-sim.
It's a nice domain-adaptation pix2pix project waiting to happen.
It would be nice to have an option to utilize the gibson
"hole-filler" network in the rendering pipeline:
https://github.com/StanfordVL/GibsonEnv/blob/8e9e23c2dcc44bb5442a25d12928103f05b51d8f/gibson/core/render/pcrender.py#L169