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About RGB Images Quality

Open erick84mm opened this issue 4 years ago • 3 comments

❓ Questions and Help

I have been working with Habitat and the Matterport3DSimulator. And It seems to me that there is a significant difference in terms of the quality of the RGB images. As far as I understand the images are being generated from the meshes in habitat. I was wondering if there is any way to extract high quality RGB images as in Matterport3DSimulators.

Screenshot from 2019-10-31 22-33-28

On top you will see the image extracted from the Matterport3DSimulator, the bottom one is from Habitat.

Thank you in advance

erick84mm avatar Oct 31 '19 13:10 erick84mm

There is not a way to render the panoramas from the Matterport3D dataset in habitat-sim.

erikwijmans avatar Oct 31 '19 15:10 erikwijmans

It's a nice domain-adaptation pix2pix project waiting to happen.

dhruvbatra avatar Nov 02 '19 06:11 dhruvbatra

It would be nice to have an option to utilize the gibson "hole-filler" network in the rendering pipeline: https://github.com/StanfordVL/GibsonEnv/blob/8e9e23c2dcc44bb5442a25d12928103f05b51d8f/gibson/core/render/pcrender.py#L169

smorad avatar Feb 05 '20 16:02 smorad