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If it is possible to update the navmesh when there is an interaction between agent and environment

Open licongfei001 opened this issue 6 months ago • 2 comments
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Habitat-Sim version

v0.3.3

Habitat is under active development, and we advise users to restrict themselves to stable releases. Are you using the latest release version of Habitat-Sim? Your question may already be addressed in the latest version. We may also not be able to help with problems in earlier versions because they sometimes lack the more verbose logging needed for debugging.

Main branch contains 'bleeding edge' code and should be used at your own risk.

Docs and Tutorials

Did you read the docs? https://aihabitat.org/docs/habitat-sim/ Yes Did you check out the tutorials? https://aihabitat.org/tutorial/2020/ Yes Perhaps your question is answered there. If not, carry on!

❓ Questions and Help

Hello everyone! I want to do some research on interactive navigation with habitat sim. But I am not familiar with habitat sim. Is there anyone know that if the navmesh is updated when agent interacted with the environment, such as open the fridge. If not, how could I make it possible? Or is there any other method to make a plan considering the changed environment?

licongfei001 avatar Apr 28 '25 03:04 licongfei001