habitat-sim
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Platform::GlfwApplication::tryCreate(): cannot create a window with core OpenGL context, falling back to compatibility context
Device Specifications OS: Windows 10 WSL: ubuntu 18.04.6LTS GPU: NVIDIA Geforce 3090, Driver Version: 4
Steps to reproduce the error Followed the instructions detailed in the README
To test the interactive viewer I ran the commandpython examples/viewer.py --scene ./data/scene_datasets/habitat-test-scenes/skokloster-castle.glb Platform: can't get Xft.dpi property for virtual DPI scaling, falling back to physical DPI GLX: Failed to create context: GLXBadFBConfig Platform::GlfwApplication::tryCreate(): cannot create a window with core OpenGL context, falling back to compatibility context GLX: Failed to create context: GLXBadFBConfig Platform::GlfwApplication::tryCreate(): cannot create a window with OpenGL context malloc_consolidate(): invalid chunk size Aborted (core dumped)
@0mdc thoughts?
@YuminosukeSato What version of Habitat-Sim are you using? I recall a similar issue that was fixed here: #2055
@0mdcI use git cloned habitat sim and conda install habitat-sim -c conda-forge -c aihaveat in last month.
@YuminosukeSato Did you manage to find a solution for this?
No. I don't find a solution. I think that wsl is problem.
It's possible. I am not set up to reproduce on WSL at the moment.
Could you try if this solution addresses the problem: https://stackoverflow.com/questions/66497147/cant-run-opengl-on-wsl2
i have the same problem in Ubuntu20.04, RTX3090