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Questions about importing Motion (SMPL-X) and trajectories for humanoid

Open zoeyliu1999 opened this issue 8 months ago • 4 comments

Habitat-Lab and Habitat-Sim versions

Habitat-Lab: master

Habitat-Sim: master

Habitat is under active development, and we advise users to restrict themselves to stable releases. Are you using the latest release versions of Habitat-Lab and Habitat-Sim? Your question may already be addressed in the latest versions. We may also not be able to help with problems in earlier versions because they sometimes lack the more verbose logging needed for debugging.

Master branch contains 'bleeding edge' code and should be used at your own risk.

Docs and Tutorials

Did you read the docs? https://aihabitat.org/docs/habitat-lab/

Did you check out the tutorials? https://aihabitat.org/tutorial/2020/

Perhaps your question is answered there. If not, carry on!

❓ Questions and Help

Hello, thank you for your excellent work! I am currently working with the social_nav task. Would it be possible to import motions and trajectories for a humanoid character so it can walk according to my specifications?

  1. Regarding motion importing, I noticed that there are two HumanoidControllers in examples/tutorials/humanoids_tutorial.ipynb. Would it be advisable to utilize HumanoidSeqPoseController for the social_nav task?
  2. Regarding trajectory importing, would it be compatible with the habitat simulator? For instance, only one joint is specified in the skeleton but others are generated. Please inform me if I've overlooked something.

zoeyliu1999 avatar Jun 12 '24 06:06 zoeyliu1999