habitat-lab
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Add humanoids to Unity dataset processing script.
Motivation and Context
This adds humanoids to the Unity dataset processing script.
GltfSceneConverter
doesn't support skinning. Therefore, they are directly copied to the output. A "copy" job type was added to support this, as well as future cases (e.g. assets that are not models).
How Has This Been Tested
Tested output in Unity.
Types of changes
- [Development]
Checklist
- [x] My code follows the code style of this project.
- [x] I have updated the documentation if required.
- [x] I have read the CONTRIBUTING document.
- [x] I have completed my CLA (see CONTRIBUTING)
- [x] I have added tests to cover my changes if required.