AsyncDisplayKit
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ASButtonNode highlighted titles shifts to the right
I have a problem with ASButtonNode and attributedTitle for different control states and using fractional size. The title becomes shifted to the left.
I behaved correctly if I use a point size for the button.
I am running texture/asyncDisplayKit 2.8.1.
/* Set title */
testButton.setAttributedTitle(NSAttributedString(string: "NORMAL"), for: .normal)
testButton.setAttributedTitle(NSAttributedString(string: "HIGHLIGHTED"), for: .highlighted)
/* styling */
/** This works
* testButton.style.width = ASDimensionMake("120pt")
**/
testButton.style.width = ASDimensionMake("30%")
testButton.style.height = ASDimensionMake(120)
The title should not get shifted to the right after tapping the button. Am I missing something?
Before highlighted:
After highlighted:
When changing ASButtonNode.mm line 206:
[self setNeedsLayout];
to:
[_titleNode setNeedsLayout];
It works as expected.
Related Stackoverflow post: https://stackoverflow.com/questions/56439080/asbuttonnode-attributedtitle-for-different-controlstates
Could you request on the Texture project?
On Tue, Jun 4, 2019 at 6:38 AM maliCaspeco [email protected] wrote:
I have a problem with ASButtonNode and attributedTitle for different control states and using fractional size. The title becomes shifted to the left.
I behaved correctly if I use a point size for the button.
I am running texture/asyncDisplayKit 2.8.1.
/* Set title */ testButton.setAttributedTitle(NSAttributedString(string: "NORMAL"), for: .normal) testButton.setAttributedTitle(NSAttributedString(string: "HIGHLIGHTED"), for: .highlighted)
/* styling / /* This works
- testButton.style.width = ASDimensionMake("120pt") **/ testButton.style.width = ASDimensionMake("30%") testButton.style.height = ASDimensionMake(120)
The title should not get shifted to the right after tapping the button. Am I missing something?
Before highlighted: [image: Screenshot 2019-06-04 at 08 56 35] https://user-images.githubusercontent.com/24386953/58883217-403b4a80-86de-11e9-8587-488146f32029.png After highlighted: [image: Screenshot 2019-06-04 at 08 56 39] https://user-images.githubusercontent.com/24386953/58883218-403b4a80-86de-11e9-970a-99b0ba67a59f.png
When changing ASButtonNode.mm line 206:
[self setNeedsLayout];
to:
[_titleNode setNeedsLayout];
It works as expected.
Related Stackoverflow post: https://stackoverflow.com/questions/56439080/asbuttonnode-attributedtitle-for-different-controlstates
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Yeah sorry, noticed. I did for some days ago.
https://github.com/TextureGroup/Texture/issues/1534