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Ability to load/manipulate 3D models?

Open bkeys opened this issue 2 years ago • 1 comments

Is there any scenegraph-type functionality in igl?

bkeys avatar Jul 08 '23 00:07 bkeys

The purpose of this library is to be an abstraction level to build an actual rendering engine with. We do have a very basic example in the https://github.com/facebook/igl/blob/main/samples/desktop/Tiny/Tiny_MeshLarge.cpp which loads complex mesh and textures.

rudybear avatar Jul 08 '23 02:07 rudybear