facebook360_dep
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Facebook360 Depth Estimation Pipeline - https://facebook.github.io/facebook360_dep
The last stage of the 6DoF rendering pipeline is to stripe the binaries into a single binary file. However, it is currently implemented to only be done on a single...
The WebGL standard has been adopted by all modern web browsers and offers an API for rendering using the GPU on a browser. The browser is the end-all-be-all for many...
## The current behavior and new feature At any level of the pyramid a worker needs to download the color level for a frame from S3, perform depth estimation, and...
## Summary Links used in the Dockerfile were broken. The repos have been shifted to new platforms or new releases have been made. ## Changelog Updated repo/download links for boost,...