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Fb SDK v15.1.0 causing clash with Haptic asset Nicevibrations

Open redline-games opened this issue 2 years ago • 4 comments

Checklist

  • I've updated to the latest released version of the SDK. I am using Fb SDK 15.1.0
  • I've searched for existing issues. I found someone else facing similar issue here https://stackoverflow.com/questions/74060440/getting-error-related-to-nicevibrations-plugin-after-using-facebook-unity-sdk

Environment

  • Unity Editor Version: 2021.3.0f1
  • Unity SDK Version: 15.1.0
  • Installation Platform & Verison: iOS 16.2 and macOS Ventura 13.1

I am unable to successfully make builds. Xcode builds always fail to run on my iphone.

It marks these 3 lines inside the UnityFramework-Swift.h file with an "Expected a type" error:

+ (void)RegisterHapticEngineFinishedCallbackWithCallback:(HapticCallback _Nonnull)callback;
+ (void)RegisterHapticEngineResetCallbackWithCallback:(HapticCallback _Nonnull)callback;
+ (void)RegisterHapticEngineErrorCallbackWithCallback:(HapticCallback _Nonnull)callback;

redline-games avatar Dec 25 '22 08:12 redline-games

If you upgrade your Haptic plugin to Feel the issue will be resolved. https://assetstore.unity.com/packages/tools/particles-effects/feel-183370?aid=1011lKhG&utm_campaign=unity_affiliate&utm_medium=affiliate&utm_source=partnerize-linkmaker It has an upgraded NiceVibrations included and causes no issues.

Vukiz avatar Jan 06 '23 08:01 Vukiz

Is this issue solved? Been almost a year

akroshteotia avatar Nov 29 '23 06:11 akroshteotia

Still not fixed.

cometa93 avatar Mar 28 '24 17:03 cometa93

I've been using Nice Vibrations for a long time and they've made e deal with another company and moved asset to "Feel" package. Because of that I have no longer access the latest version of the asset. This is a really bad business practice.

kureysalp avatar Aug 07 '24 11:08 kureysalp