facebook-sdk-for-unity
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AppRequest Question!
Checklist
- [ ✔] I've updated to the latest released version of the SDK
- [ ✔] I've searched for existing GitHub issues
- [ ✔] I've looked for existing answers on Stack Overflow, the Facebook Developer Community Forum and the Facebook Developers Group
- [ ✔] I've read the Code of Conduct
- [ ✔] This issue is not security related and can safely be disclosed publicly on GitHub
Environment
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
- Unity Editor Version:
2019.4.30f1
- Unity SDK Version:
11.0.0
- Installation Platform & Verison:
Android 10
Goals
Send a invite to player's friends
Expected Results
The recipient who has install the related app will startup the app, the recipient who has not install the related app will jump to the Google Play Store.
Actual Results
The recipient who has install the related app startup the app with a black screen. The recipient who has not install the related app Behaving normally.
Steps to Reproduce
None
Code Samples & Details
None