facebook-sdk-for-unity
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android:debuggable set as true by default and prevent to upload on the playstore
Checklist
- [x ] I've updated to the latest released version of the SDK
- [ x] I've searched for existing GitHub issues
- [ ]x I've looked for existing answers on Stack Overflow, the Facebook Developer Community Forum and the Facebook Developers Group
- [x ] I've read the Code of Conduct
- [ x] This issue is not security related and can safely be disclosed publicly on GitHub
Environment
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
- Unity Editor Version:
2019.3.0f3
- Unity SDK Version:
7.19.1
- Installation Platform & Verison:
[Android]
version7.19.1
Goals
Regenerate android manifest
Expected Results
Generate an android manifest with the possibility to upload the apk on the store
Actual Results
Impossibility to upload the apk on the store (google play store) because the android:debuggable is set at true by default. Error message from the playstore : "You uploaded a debuggable APK. For security reasons you need to disable debugging before it can be published in Google Play"
Steps to Reproduce
- import the Facebook SDK in an empty unity project
- setup the facebook app id
- regenerate the android manifest
Same here
Same problem here
same problem, unity 2019.4, FB SDK 7.19.2
Same here, Unity 2020.1.10f1.
Manually editting Plugins/Android/AndroidManifest.xml and changing android:debuggable="true"
to false
helped.
We need to report issues and bugs in other page, that is why they never answer here
https://developers.facebook.com/bugs/
wasted my 6+ hours due to this worst issue
This issue still presists