facebook-sdk-for-unity
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DataAccess API is not implemented
Hello, Recently, Facebook introduced new rules for data access expiration. (https://developers.facebook.com/docs/facebook-login/auth-vs-data/#data-access-expiration)
The API mentioned in this document, reAuthorize or isDataAccessExpired are already implemented in Facebook Android and iOS SDKs that ships with your latest Unity SDK (7.15.1), as you can see here for instance, there is a reAuthorizeDataAccess method (https://developers.facebook.com/docs/reference/iossdk/current/FBSDKLoginKit/classes/fbsdkloginmanager.html)
However, it seems there is no implementation of this new API in the wrappers you provide for now. Do you know if this is planned on your side, and would you be able to give us an ETA for a release with those new functionalities ?
I have exactly the same question
I have a doubt regarding this. The login access token expiration and data access expiration is different, right? First has a period of 60 days and the second has 90 days. For data access expiration check and re-authorization, we'll need the functionality to be implemented in the SDK. What about login token expiration? Should I just call the normal login method? If the user logged in again, is that enough to refresh the data access token as well?
Have the same problem here. It's been 2 years and no update on this.
I believe this is still not implemented. Is there a way around this?