bumping aeson and making compilation work
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Not a maintainer, but my unsolicited review:
- Arguably this could be made DRYer by having a single
.Compatmodule where theCPPis hidden, rather than replicating the same fix all over the place; -
KeyMaphas aMonoidinstance, so you could replace thoseKM.emptywith simplymemptywhich I think should work for older versions ofaeson(defaulting to theHashMapinstance);
@chessai This is not perfect but it would be nice to merge it (even if it means a follow-up is needed to clean it up), as it would be extremely nice to have the aeson-2 story under control.
(I'm available to shepherd this issue, if needed, as such patch would benefit my work as well).
@adinapoli Hi, I made the changes as requested, and as a result everything looks much nicer.
Great! I'm happy that my suggestions turned out to be useful.
As said before, unfortunately I'm not a project maintainer, but I hope somebody will be able to review this one properly soon.
On Sat, 23 Dec 2023, 12:05 L0neGamer, @.***> wrote:
@adinapoli https://github.com/adinapoli Hi, I made the changes as requested, and as a result everything looks much nicer.
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@chessai may I ask for a review?
Maybe @stroxler can review?
@stroxler has imported this pull request. If you are a Meta employee, you can view this diff on Phabricator.