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Add validation to create kerb nodes for pedestrian crossings.

Open Bonkles opened this issue 8 months ago • 7 comments

Description

While mapping sidewalks and crossings, we should consider adding automagic validations for creating kerb nodes wherever crossing ways meeting sidewalks.

We could also consider a power user feature that would just create the kerb nodes with extreme prejudice. According to chad and Said, there is basically never going to be a sidewalk / crossing way intersection without a kerb node needing to be there.

Ex: This user is in the process of drawing a crossing way and has left it close to the sidewalk, and rapid has generated a lint showing the fact that they should probably be connected. image

After connecting the two features, we should at least put up a lint saying that there should probably be a kerb node here:

image

Bonkles avatar Jun 07 '24 22:06 Bonkles