griddycode
griddycode copied to clipboard
WIP: Custom fonts
This pr adds the ability to change the editor font and use your own custom fonts, however there are some caveats, currently Godot does not allow access to system fonts.
I propose the following:
We allow the user to pick a font file from their system and load that, I haven't tried it yet and don't know what changes need to be made (if any).