Griddycode only runs in C: disk
Running in any other disk will still start in C: disk and you can't go to any other disk afaik
Appears to be changeable via directly editing the settings but it's annoying that it's not possible in the app itself
I don't know how other software that uses the same file picker structure handles this on Windows, but for now in v1.1.0 you will be able to open GriddyCode in any folder through the CLI.
My idea is just when you go into the root of the drive with the file picker, and do .., GriddyCode just throws you into a menu with all the drives you have on your system
maybe add an option to use the OS's native file picker instead?
That is not supported by Godot 4.2 but there is an addon that adds that, i think its called NativeDialogs for Godot