PolygonAreaEffector
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This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors
PolygonAreaEffector

This tool allows you to create wind and flow forces to move rigidbodies, without having to combine multiple standard unity effectors
How to use:
- 1- Import inside unity Go to Package manger -> Add package from git url
https://github.com/fabriziospadaro/PolygonAreaEffector.git
- 2- Create your path:
- 3- ...
Done!