fable-graphics
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Fable bindings for graphic tools: D3, DC, Three, Pixi
First attempt: `build.sh` in project root: ``` 1) Building /Users/jacereda/src/fsharp/fable-graphics/bindings/Fable.Graphics.fsproj failed with exitcode 1. 2) FS0039: /Users/jacereda/src/fsharp/fable-graphics/bindings/fable-import-phaser/Fable.Import.Phaser.fs(4155,41): The namespace or module 'p2' is not defined. Maybe you want one of...
What I've managed to achieve reading the binding file and https://github.com/dc-js/dc.js/blob/master/web/examples/line.html: ```fsharp let root model dispatch = div [] [ let chart = Globals.lineChart "#chart" yield chart .width(768.) .height(480.) .x(Scale.Globals.linear().domain([|0.;...
Hi @whitetigle and @MangelMaxime! Let's start a new issue as the previous one went off-topic long ago ;) I've a bit of experience with game engines in the past (before...
It would be good to have some tests for tracking feature availability. Also it would help keeping quality across binding updates. In the end we should have a CI too.
Fable.Import.Pixi.fs isn't compatible with the latest Fable anymore. We need to replace the KeyValueList attribute with a different approach I suppose.
> > @whitetigle : Do you think it would possible to rebuild the doc for one sample only when needed? > > @MangelMaxime Yes this is possible normally, we should...