alone-rl
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Improve sub-screen rendering
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[ ] allow chaining of screens? Eg, if you
[t]
hrow, but don't have a wielded weapon, we should open the inventory screen and after a weapon is selected go forward with the Look screen. If ESC is pushed we go back to play screen. Instead of keeping a single field with the next screen, we should instead have a list. If we don't go through with that, the list is purged. -
[ ] subscreens should not cover the whole screen, but adapt to the size of their content
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[ ] they should also have a nice border, possibly not just white (a nice purple maybe?)