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SDL2 support, please?

Open vanfanel opened this issue 6 years ago • 4 comments

On many platforms, SDL1.x is not an option anymore or it's bugged/bit-rotten. Also, SDL2 is the way to go on Raspberry Pi, as it provides hardware-accelerated scaling to fullscreen modern resolutions from the game's native 320x200. So, could you please add SDL2 support for this sourceport?

Thanks!

vanfanel avatar Oct 23 '17 13:10 vanfanel

I know this issue is two years old, but here's a link to the official migration guide https://wiki.libsdl.org/MigrationGuide

SugaryHull avatar Sep 06 '19 13:09 SugaryHull

I am busy doing other things but I will gladly review and merge a pull request.

fabiensanglard avatar Sep 06 '19 19:09 fabiensanglard

I second this request, I’m currently compiling rednukem and giving it a play through.

Would be awesome knowing I’m using a true faithful port under SDL2 if you guys would add build options for SDL2.

https://github.com/nukeykt/NRedneck

shoober420 avatar Nov 10 '19 21:11 shoober420

Hey @fabiensanglard, if you add compile options for SDL2, I’ll attempt a compile and post my findings.

shoober420 avatar Nov 11 '19 20:11 shoober420