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-noautoload disables HUD stats

Open kitchen-ace opened this issue 2 months ago • 2 comments

I'm guessing that -noautoload disables all the autoload resources that come with Woof, but this means disabling some other features you might not want. Sometimes you need -noautoload to not conflict with wads that have custom resources, e.g. Pirate Doom 2 can crash if loaded with the Minor Sprite Fixing Project, wads that use custom Dehacked can conflict with casual play mods I normally autoload, and of course I want to disable autoload stuff when recording demos

Ideally I would love to be able to have different levels of autoload in the woof config dir, so that for example -noautoload 1 (or just -noautoload) disables only the things I've put in some directories that are likely to conflict with other wads, -noautoload 2 disables everything in the autoload woof dir, and -noautoload 3 disables even the Woof-provided resources.

edit: I'm on Linux and the Woof autoload resources are installed in their own directory, maybe that isn't the case with Windows though.

kitchen-ace avatar May 02 '24 01:05 kitchen-ace