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Reading a file with assimp and rendering with raytracing prevent any texture to show

Open mwestphal opened this issue 3 years ago • 7 comments
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Describe the bug Reading a file with assimp and rendering with raytracing prevent any texture to show, the rendering is white, as if not texture were on the file. This is not happening with gltf or obj (non-assimp)

slime.zip

To Reproduce Steps to reproduce the behavior: 0. Build F3D with assimp et raytracing

  1. ./bin/f3d ../src/testing/data/slime.fbx -r --output=a.png

a

Expected behavior The rendering should look like this instead:

b

System Information:

  • OS: reproduced on Windows and Linux

F3D Information 1.3.1 and master

Additional context May be related to the fact assimp do not support PBR

mwestphal avatar Oct 30 '22 09:10 mwestphal

@Meakk is this the same as #533 ?

mwestphal avatar Feb 02 '23 06:02 mwestphal

I don't think so.

Meakk avatar Feb 02 '23 09:02 Meakk

We should try this one again

mwestphal avatar Jun 05 '23 16:06 mwestphal

still present.

mwestphal avatar Oct 04 '23 06:10 mwestphal

This may be related to #242 somehow ?

mwestphal avatar Jan 23 '24 07:01 mwestphal

Still present in 2.3.0

mwestphal avatar Jan 23 '24 07:01 mwestphal

still present in 2.5.0

mwestphal avatar Jul 05 '24 13:07 mwestphal