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Reading a file with assimp and rendering with raytracing prevent any texture to show
Describe the bug Reading a file with assimp and rendering with raytracing prevent any texture to show, the rendering is white, as if not texture were on the file. This is not happening with gltf or obj (non-assimp)
To Reproduce Steps to reproduce the behavior: 0. Build F3D with assimp et raytracing
./bin/f3d ../src/testing/data/slime.fbx -r --output=a.png

Expected behavior The rendering should look like this instead:

System Information:
- OS: reproduced on Windows and Linux
F3D Information 1.3.1 and master
Additional context May be related to the fact assimp do not support PBR
@Meakk is this the same as #533 ?
I don't think so.
We should try this one again
still present.
This may be related to #242 somehow ?
Still present in 2.3.0
still present in 2.5.0