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Export get current animation name

Open iommu opened this issue 1 month ago • 2 comments

Describe your changes

Exported the internal AnimationManager::GetAnimationName as interactor::getAnimationName so that libf3d can access animation name data.

Issue ticket number and link if any

#2699

Checklist for finalizing the PR

  • [X] I have performed a self-review of my code
  • [X] I have added tests for new features and bugfixes *(see notes)
  • [ ] I have added documentation for new features
  • [X] If it is a modifying the libf3d API, I have updated bindings *(see notes)
  • [ ] If it is a modifying the .github/workflows/versions.json, I have updated docker_timestamp

Notes:

  • Java bindings do not exist for any interactor code ans so have not been added for this change
  • Python tests do not exist for any interactor animation code (But I would be happy to contribute that if that would be accepted)

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iommu avatar Dec 09 '25 03:12 iommu

You are modifying libf3d public API! :warning:Please update bindings accordingly:warning:! You can find them in their respective directories: python, java, webassembly.

github-actions[bot] avatar Dec 09 '25 03:12 github-actions[bot]

Question regarding the docs : the checklist specifically mentions the QUICKSTART docs. So I'm assuming that, as this feature doesn't really fit being exposed as a CLI option, this doesn't need any changes to that?

iommu avatar Dec 09 '25 03:12 iommu