f3d
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Blur shader is too slow
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Improve bokeh blur shader performance.
This approach looks promising: https://www.shadertoy.com/view/Xd33Ds
more info here: https://gitlab.kitware.com/f3d/f3d/-/issues/194
Is this still needed @Meakk ? With the cache it is not as critical, wdyt ?
The blur shader is not cached. When enabling blur with a low-end GPU, fps drops dramatically. It's not critical but keep the issue opened.