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Screen-space effects are affected by SSAA
Describe the bug When SSAA is enabled, the background blur effect, and SSAO are giving different results.
To Reproduce Steps to reproduce the behavior:
- Open a file and a HDRI and SSAO and blur background option
- Compare the result between FXAA and SSAA by pressing
A
| FXAA | SSAA | |
|---|---|---|
| Blur | ||
| SSAO | ||
| Edge width |
Expected behavior Blur and SSAO should look similar
System Information:
- OS: All
- GPU and GPU driver: Not relevent
F3D Information 3.1
The grid line width look different too.
Its different but is it wrong ? Should we "fix" the rendering of Blur/SSAO/Grid to look similar at any resolution ? Or do you mean that we should fix it only in the context of SSAA ?
When switch from an anti-aliasing option to another, we shouldn't have different appearance, just anti-aliased edges.