f3d
f3d copied to clipboard
Enable PBR rendering on non PBR actors
Is your feature request related to a problem? Please describe. When the addition of a meta importer in https://github.com/f3d-app/f3d/pull/1609, it nows become possible to enable PBR rendering on non-PBR actors.
Such actors could be detected and a flat to PBR conversion logic added.
Related to:
- https://github.com/f3d-app/f3d/issues/781
- https://github.com/f3d-app/f3d/issues/533
Formats not using PBR at the moment:
- OBJ
- 3DS
- All formats from the
assimpplugin