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F3D Web first render is incorretly lit
Describe the bug F3D Web first render is incorretly lit
To Reproduce Steps to reproduce the behavior:
- got to https://f3d.app/web
- Load a file
- FIle is not correctly lit
- Move camera around
- Ligthing is corrected
https://github.com/f3d-app/f3d/assets/3129530/eed3abc3-c834-4f4b-bdee-49bcc4d73efa
Expected behavior Correct lighting right away
Additional context occlusion texture generation is not updated for some reason, related to SSOA, better to reproduce in python if possible to check if this is WASM specific