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Valve's Portal 2 ripoff but without portals, made in Unity 3D for fun

Results 19 Portaless issues
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Currently on damage player is randomly moved and the screen is getting red. It doesn't have the "feeling" of getting hurt.

enhancement

Main Menu should be simple. - [ ] Play/Continue Game (level selector) - [ ] Settings - [ ] Graphics - [ ] Audio - [ ] Input (mouse sensitivity)...

enhancement
asset

Levels in a puzzle game are important, even it's a simple demo. I'd suggest at least 3 levels for now: - [ ] Level 1 - [ ] Level 2...

enhancement
asset

We already have some draft of it and it's in use, but I want to make it better, maybe cool SVG? You can see current icon [here](https://github.com/Ezioleq/Portaless/blob/08030126db054d64ae2a0d2c10ca9d6098299362/Assets/Textures/Icon.png).

good first issue
asset

Don't rely on Portal's textures from the internet, make your own.

asset

It doesn't fit rest of the assets.

asset

Their 3D model and their code.

enhancement
asset

Dropper should have options to drop new cube when previous was destroyed or not.

enhancement

For now it doesn't do that. It should disintegrate objects that touched it with some cool effect. Emitter's model is also ugly, so it should be replaced with a better...

enhancement
asset