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Consider using sized integer types for the builtins

Open eyalroz opened this issue 4 years ago • 0 comments

While nVIDIA's own C headers for builtin wrappers use the fundamental types int, unsigned, unsigned long long etc. - the builtins are actually based on exact parameter sizes, not the wishy-washy C integer types. Should we then not make our builtins reflect that, by taking only intNN_t's and uintNN_ts as integer parameters?

eyalroz avatar Feb 17 '20 09:02 eyalroz