SKSE64Plugins
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BodyGen not generating morphs in 0.3.0 and 0.3.1
Some change from 0.2.12 to 0.3.0 broke the bodygen feature. Existing morphs will still be applied but in versions 0.3.0 and 0.3.1 it will not generate new morphs.
The following lines are completely absent: BodyMorphInterface::EvaluateBodyMorphs - Generated 88 BodyMorphs for Lydia (000A2C94) SKSEObjectLoadSink::ReceiveEvent - Applied 88 morph(s) to Lydia
Reverting back to 0.2.12 fixes the issue. Ini settings are the same for all versions except for bEnableHeadExport=1 in the 0.3+ versions (so I'm using default settings)