SKSE64Plugins
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Possible conflict between latest XPMSSE and BodyGen feature causing CTD
Using RaceMenu along with XPMSSE (no physics rig) causing the game to randomly CTD, usually occurs within 20-30 minutes of gameplay.
Removing XPMSSE and regenerating FNIS resolves the issue.
Seems like setting bEnableBodyGen to 0 in the skee64.ini file also resolves the issue even with XPMSSE enabled.
Dump file: https://mega.nz/#!3EADUSbR!SgRuJdDhFJVZxyTmwmvldozsi5c9YJXd9myIj1ShvLg (X64_APPLICATION_FAULT_INVALID_POINTER_READ_skee64+ba430)
At first I thought that might be on SSE Engine Fixes but no matter if that mod is enabled, disabled or even [Temporary] options set to false the issue is still present.
Very short mod list just for instance: https://imgur.com/a/ApUDtTY