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Issue with alpha 9

Open ulfbearth opened this issue 6 years ago • 4 comments

the new skee64.dll is not loading bodymorphs for body, but it does with clothing. I'm using SAM morphs for racemenu btw...

here's a comparison

with racemenu 0.2.7 dll screenshot11

with alpha 9 dll screenshot10

note the glitch persist even with a new save game

ulfbearth avatar Oct 20 '18 00:10 ulfbearth

I can confirm this issue with Alpha 9. All meshes which include the body mesh (and including the body mesh itself) do not get any morphs applied. Meshes without the body mesh seem to work fine.

bliblablob avatar Oct 22 '18 17:10 bliblablob

Yes, getting same issue. I had CTDs as described in Issue #20, with Alpha 9 that fixed them but now sliders are only applied to clothes. Spawned multiple bandits, and they all had different body types, but when unclothed they had zeroed sliders.

MoltenM avatar Nov 02 '18 21:11 MoltenM

I cannot reproduce this locally, can you send me a package containing a save, and the appropriate mods?

expired6978 avatar Dec 09 '18 20:12 expired6978

you need UI Extensions, XPMSSE this (NSFW) : https://vectorplexus.com/files/file/106-sam-morphs-for-racemenu/ and this https://vectorplexus.com/files/file/60-sam-light/

save files.zip

tbh you don't really need the save to reproduce the issue but there you go anyway

Edit: SKEE Alpha 10a just did the work thanks for your efforts ^^

ulfbearth avatar Dec 09 '18 23:12 ulfbearth