SKSE64Plugins
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Issue with alpha 9
the new skee64.dll is not loading bodymorphs for body, but it does with clothing. I'm using SAM morphs for racemenu btw...
here's a comparison
with racemenu 0.2.7 dll
with alpha 9 dll
note the glitch persist even with a new save game
I can confirm this issue with Alpha 9. All meshes which include the body mesh (and including the body mesh itself) do not get any morphs applied. Meshes without the body mesh seem to work fine.
Yes, getting same issue. I had CTDs as described in Issue #20, with Alpha 9 that fixed them but now sliders are only applied to clothes. Spawned multiple bandits, and they all had different body types, but when unclothed they had zeroed sliders.
I cannot reproduce this locally, can you send me a package containing a save, and the appropriate mods?
you need UI Extensions, XPMSSE this (NSFW) : https://vectorplexus.com/files/file/106-sam-morphs-for-racemenu/ and this https://vectorplexus.com/files/file/60-sam-light/
tbh you don't really need the save to reproduce the issue but there you go anyway
Edit: SKEE Alpha 10a just did the work thanks for your efforts ^^