Ellie Hermaszewska
Ellie Hermaszewska
For example the parentheses here, Overall the contrast in the line is low and difficult to make out.  To be consistent with how other themes work, I've changed things...
### Mitsubishi MSY-GE10VA Due to the very cartesian product, this does not include: - Dry mode - Vane modes 1,2,4,5,auto (only the middle position and swing) - "Auto" mode ###...
Add None WSI
This, of course, is unable to create windows. TODO: - [x] VK_EXT_headless surface support? (I think this could be a separate PR if desired) - [ ] Testing - [x]...
TODO: - Replace the release action workflows - Falcor tests - Test as a submodule - Archive slang-glslang and slang-llvm repos - Remove premake generated files and the cmake code...
Closes https://github.com/shader-slang/slang/issues/2804 and https://github.com/shader-slang/slang/issues/3401
testcase: ```hlsl //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vulkan -output-using-type // CHECK: 9223372036854775808 // CHECK: 1 // CHECK: 0 // CHECK: 18446744073709551615 // This tests exhibits a bug in constant folding in which the right shift...
The current bitfield implementation is consistent with how GCC/Clang does things, but as noted [here](https://github.com/shader-slang/slang/pull/3639#discussion_r1505121660) and [here](https://github.com/shader-slang/slang/pull/3639#discussion_r1505121355) MSVC packs in the opposite order with different behavior when the member types...
From https://github.com/shader-slang/slang/pull/2649#issuecomment-1431666807 > Ideally we will change the way compilation options are stored so that each relevant object in the user/API mental model (targets, sessions, etc.) has a key/value collection...