Jakub Błach

Results 15 comments of Jakub Błach

@vanuwa, thanks. Did this exception occur only once at startup, or can be reproduced multiple times? I'm asking because in the last update I made some breaking changes related to...

Thanks @DATL4G for noticing this. Shaders are broken too. I'll fix it.

Multiline strings should now be parsed correctly. However, there is still no syntax highlighting (it's just a string).

How To: * `` * https://github.com/JetBrains/Grammar-Kit/blob/master/src/org/intellij/jflex/psi/impl/JFlexJavaCodeInjectionHostImpl.java

Thanks @atomicptr for a detailed description and links. It's definitely worth implementing. I'll look into it after finishing #44 (WIP).

https://github.com/godotengine/godot/pull/35864

I have working PoC on `language-server` branch. Works with Godot 3.2.1.

Branch updated. :rocket::rocket::rocket: ![Peek 2020-05-12 23-11](https://user-images.githubusercontent.com/5013708/81745441-2507bc00-94a5-11ea-9d65-923971a65050.gif)

Branch merged with master. Currently only two features are supported: diagnostics and completion. Not much, but it is a **good starting point** for further changes / polishing. I did not...

~~Oh, I've found a bug: settings are not remembered between IDE sessions.~~ EDIT: Fixed.