Excalibur
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feat: WebGLTexture garbage collection
===:clipboard: PR Checklist :clipboard:===
- [ ] :pushpin: issue exists in github for these changes
- [ ] :microscope: existing tests still pass
- [ ] :see_no_evil: code conforms to the style guide
- [ ] :triangular_ruler: new tests written and passing / old tests updated with new scenario(s)
- [ ] :page_facing_up: changelog entry added (or not needed)
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This PR adds WebGLTexture garbage collection, it looks for textures that haven't been drawn in a minute and removes them from the GPU. If they get drawn in the future they will be reloaded
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@Autsider666 Many thanks! I'll take all of those suggestions!
@Autsider666 Thanks for the assist!