Andrew M
Andrew M
Hey @zkochan did you get a chance to look at this? It still appears that some patches trip up pnpm and can't be applied even though they're valid. At least...
This is still an issue with the latest pnpm v10. When a patch fails to apply there is no indication of why it failed to apply which makes it impossible...
Just added initial iOS build proof of concept. PGLite runs on android and ios as a native C library!
Fixed a bunch of bugs with the shared memory communication between react native and pglite. The basic tests in the example app seem to work properly now on both iOS...
The basics seem to work now, I think this is proof of concept achieved. To make it production usable there's still some todos: - Clean up leftover code from iterating...
It seems the hermes runtime is too immature to be a target for much other than Facebook's metro with it's specific configuration. It does improve TTI but [appears to be...
If anybody with more cpp experience than me (I have zero) wants to look into this here is react-native's implementation of a JSC runtime for react-native. https://github.com/facebook/react-native/blob/main/ReactCommon/jsc/JSCRuntime.cpp
I'm more interested in the opposite 😄 hermes has numerous severe problems that plague us constantly. Lack of block scoping https://github.com/facebook/hermes/issues/575#issuecomment-1658812284, an object property limit that prevents processing source maps...
I'm suddenly running into this as well. I have no duplicates in my package.json files, but it appears that package resolution is happening differently on different machines. I can build...
I discovered that this is due to a quirk with the way hot reload works in react native. If you have multiple components exported from a file and they're used...