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"Set Component Property" resets "Property"
If i set the component property i want to change of a Projector to "material" via"set component property", it changes back to "aspect ratio" if i add another component block.
unity 2019.1.2f1 GameFlow v1.2.5
I am unable to reproduce this. Please describe the exact context and steps.
i will build you a example, ass soon as i can lay my hands on my pc. :)