Evan Wallace

Results 31 issues of Evan Wallace

This plugin uses a different import order than the browser, which can lead to visual discrepancies when CSS is bundled vs. unbundled. I believe this is a regression and that...

enhancement
help wanted
discussion

Node has a little-used feature called [subpath imports](https://nodejs.org/api/packages.html#subpath-imports) which are package-internal imports that start with `#` and that go through the `imports` map in `package.json`. Previously esbuild had a bug...

unactionable

This is a batch of several breaking changes. I'm planning to release them together in an upcoming release. TL;DR: `new URL(...)` and glob `import()`. In detail: * Interpret and rewrite...

### Version v17.0.1 ### Platform Darwin Evans-MacBook-Pro.local 20.6.0 Darwin Kernel Version 20.6.0: Mon Aug 30 06:12:21 PDT 2021; root:xnu-7195.141.6~3/RELEASE_X86_64 x86_64 ### Subsystem _No response_ ### What steps will reproduce the...

esm

This is a heads up that I'm planning on changing esbuild's package names in an upcoming release. The packages are being moved under the `@esbuild/` scope to avoid name collisions....

# Bug Report ### 🔎 Search Terms super property setter getter method lowered async arrow function expression generator ### 🕗 Version & Regression Information - This is the behavior in...

Bug
Fix Available
Rescheduled

**TypeScript Version:** 3.9.5 **Search Terms:** compiler performance namespace run-time property access **Code** I have looked into TypeScript compiler performance in the past and I've always wondered why the TypeScript compiler...

Suggestion
Domain: Performance
Fix Available

### 💻 - [ ] Would you like to work on a fix? ### How are you using Babel? Programmatic API (`babel.transform`, `babel.parse`) ### Input code See this repo: https://github.com/evanw/decorator-tests...

i: discussion
Spec: Decorators

Context: I'm trying to implement syncing between many peers in a mesh without sending unnecessary updates. My understanding from the docs and code is that you need to compare snapshots...

Context: I'm trying to implement syncing between many peers in a mesh without sending unnecessary updates. That involves each peer locally predicting the state of each remote peer it's connected...