etterna
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Mitigate freezing during differential reload by parallelizing differential reload and the pack-specific forced reload
Describe the bug When loading large beatmap packs the game is nearly unresponsive.
To Reproduce
- Download a large beatmap pack, such as the default pack options that show up when you have no songs preinstalled
- Wait until they are being loaded
Expected behavior Game runs as normal
Screenshots N/A
Desktop (please complete the following information):
- OS: Windows 8.1
- Version: 0.70.3
This game doesnt have beatmaps and doesnt have beatmap packs so i dont know where you get that from.
But The game being frozen when loading a pack is "intentional."
Related: #388