Doubles not recognized as .rodata
after splitting the .rodata, I found there were errors wherein the double values referred to in the memory region would throw it off, changing the offset and omitting the values. I am uncertain if this is an issue for titles compiled in Mips1, but it seems to be a consistent issue for me, as any .rodata defined that has no doubles recompiles without issue.
Hi, thanks for the report. Can you add which game you're trying to split, as well as your yaml file?
https://github.com/blackgamma7/mischief-makers/blob/f9bd6f01cb89ff2af5761c9c9383d18a6a1a7f6b/mischiefmakers.yaml#L223
in example, if this line is commented out, it causes the offset for the constant doubles to shift back.
https://github.com/blackgamma7/mischief-makers/blob/f9bd6f01cb89ff2af5761c9c9383d18a6a1a7f6b/mischiefmakers.yaml#L352
un-commenting this line causes the jumptable offset in func_80199CD4_6C49A4 to shift, as well.
gonna close this as it's very obsolete at this point. if it's still an issue with spimdisasm, let us know