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op-challenger: Explicit game inputs handling for the op-program executor

Open Inphi opened this issue 9 months ago • 0 comments

The op-program executor should be more explicit on what sort of game it supports. Since the op-program CLI depends on whether interop is enabled. Currently, the op-program executor takes a LocalGameInputs struct that can be used to configure both fault and super games. This is brittle as it needs to be careful not to add super and fault-related op-program flags at the same time.

Inphi avatar Mar 25 '25 18:03 Inphi