optimism
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op-challenger: Explicit game inputs handling for the op-program executor
The op-program executor should be more explicit on what sort of game it supports. Since the op-program CLI depends on whether interop is enabled. Currently, the op-program executor takes a LocalGameInputs struct that can be used to configure both fault and super games. This is brittle as it needs to be careful not to add super and fault-related op-program flags at the same time.