etheory
etheory
@JGamache-autodesk - the factor is wrong regardless, and if the above models use it, they are wrong also. The factor is there to compensate for the integration over a hemisphere...
After some more thought, I feel I should expand @JGamache-autodesk: The issue we have is that our artists are treating VP2 as if it can match a raytracer like Arnold...
> I take it the issue here is getting reasonable consistency between the viewport render and the offline render, given the lighting and material setup? Precisely. For better or worse...
Just wondering if there is any update here?
I posted this PR in August 2024. It's not April 2025. Is there a reason why there has been no movement on this one?
You've just removed these links, not actually fixed them. There is now a **sparse linear algebra** but no **dense linear algebra** link, and the **oneMath Defined Datatypes** link is gone...
> The reason is that the mentioned links were referring to duplicated pages and the information provided initially via those links has been kept in [oneMath specification](https://oneapi-spec.uxlfoundation.org/specifications/oneapi/latest/elements/onemath/source/): [API Design](https://oneapi-spec.uxlfoundation.org/specifications/oneapi/latest/elements/onemath/source/architecture/architecture#api-design) [Dense...
I'm OK with any of these options as long as collisions are handled. I do agree with @sfriedmapixar about the simplicity of debugging if the top bit is 1 for...
You know what, add a static function to do the cast in the debugger and you solve all the issues. Should be straight forward enough. Then you can just call...
> > You know what, add a static function to do the cast in the debugger and you solve all the issues. > > Isn't that just the existing `ustringhash.c_str()`?...