fvtt-tokenactionhud
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Some conditions not displaying correctly in PF1E
It seems like blind, deaf, prone are not displaying the icons, only a thin black rectangle.
- foundry 0.8.7
- pf1e 0.78.12
- tokenactionhud 1.1.4
I'm not sure. Using 0.8.8, 0.78.14, and the latest HUD in a new world I can see all the conditions, including the three you listed as missing. Does this problem still affect you?
I am now on:
- foundry 0.8.7
- pf1e 0.78.14
- tokenactionhud 1.1.6
I dragged in a new monster from the pf1e compendium and all conditions in the hud are displaying. But if I select any actors that I had pre update to foundry 0.8 the conditions are missing as shown above. So it seems that existing actors do not function but any new actors do. Seems like a bug on the pf1e side. I'll transfer the issue to that repository.
I opened this issue: https://gitlab.com/Furyspark/foundryvtt-pathfinder1/-/issues/927
This probably relates to some PF1 conditions being renamed to have pf1_ prefix. The old names apparently were causing conflicts with core Foundry or something?
Edit: Except those are not the ones misbehaving? Edit2: Actually yes, those are almost exactly that.
Not sure why fear is also doing that considering it's still the same as before.
@espositos Do you cache the conditions in some way? Can things be reset on existing actors?