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Added "and/or brightness (e.g. monochromatic)" to the Random Effect description

Open GizmoGoody opened this issue 1 year ago • 2 comments

The Random Effect can also affect the brightness instead of color (e.g. monochromatic light components). I'm not sure if the brightness is also affected for RGB light components, so I put it as an "and/or" instead of just an "or." Of course, adjust based on how it actually works with RGB lights.

Description:

Related issue (if applicable): fixes

Pull request in esphome with YAML changes (if applicable): esphome/esphome#<esphome PR number goes here>

Checklist:

  • [ ] I am merging into next because this is new documentation that has a matching pull-request in esphome as linked above.
    or

  • [X] I am merging into current because this is a fix, change and/or adjustment in the current documentation and is not for a new component or feature.

  • [ ] Link added in /index.rst when creating new documents for new components or cookbook.

GizmoGoody avatar Jul 17 '24 15:07 GizmoGoody

Walkthrough

The recent update enhances the Random Effect functionality in the lighting component. Previously, this effect only changed the light color at each update_interval. Now, the effect can change both the color and brightness, allowing for more dynamic and varied lighting effects.

Changes

Files Change Summary
components/light/index.rst Updated documentation to reflect the new functionality where the Random Effect now includes the ability to adjust both color and brightness.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant LightingComponent
    participant RandomEffectAlgorithm

    User->>LightingComponent: Enable Random Effect
    LightingComponent->>RandomEffectAlgorithm: Initialize with update_interval
    loop Every update_interval
        RandomEffectAlgorithm->>LightingComponent: Set random color and brightness
        LightingComponent->>User: Display updated light settings
    end

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coderabbitai[bot] avatar Jul 17 '24 15:07 coderabbitai[bot]

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