esphome-docs
esphome-docs copied to clipboard
Extend the UDP message sender Cookbook with 8266 example
Description:
Extended the configuration example of "Send UDP commands" cookbook entry form the "Lambda Magic" chapter with working yaml for ESP8266. This is important because many think that the WiFi implementation of ESP8266 lacks UDP, but WiFiUdp library comes to help with a simple inclusion (which btw is used by two other components).
Related issue (if applicable): fixes
Pull request in esphome with YAML changes (if applicable): esphome/esphome#<esphome PR number goes here>
Checklist:
-
[ ] I am merging into
nextbecause this is new documentation that has a matching pull-request in esphome as linked above.
or -
[x] I am merging into
currentbecause this is a fix, change and/or adjustment in the current documentation and is not for a new component or feature. -
[ ] Link added in
/index.rstwhen creating new documents for new components or cookbook.
Deploy Preview for esphome ready!
| Name | Link |
|---|---|
| Latest commit | ab22901160b86bed55cfaced0bbb2b30a98d0199 |
| Latest deploy log | https://app.netlify.com/projects/esphome/deploys/683804d362ce8f000880c63d |
| Deploy Preview | https://deploy-preview-3924--esphome.netlify.app |
| Preview on mobile | Toggle QR Code...Use your smartphone camera to open QR code link. |
To edit notification comments on pull requests, go to your Netlify project configuration.
Walkthrough
The changes to cookbook/lambda_magic.rst enhance the UDP command sending functionality in ESPHome scripts using Lambdas. The update introduces specific implementations for both ESP8266 and ESP32 platforms, incorporating UDP packet sending logic and updating logging details. Platform testing information has also been revised to reflect these updates.
Changes
| Files | Change Summary |
|---|---|
cookbook/lambda_magic.rst |
Adjusted UDP packet sending logic for ESP8266 and ESP32, updated logging, and platform testing information. |
Sequence Diagram(s)
sequenceDiagram
participant User
participant ESPHomeScript
participant ESP8266
participant ESP32
User->>ESPHomeScript: Trigger UDP command
ESPHomeScript->>ESP8266: Send UDP packet (ESP8266 logic)
ESPHomeScript->>ESP32: Send UDP packet (ESP32 logic)
ESP8266-->>ESPHomeScript: UDP packet sent
ESP32-->>ESPHomeScript: UDP packet sent
ESPHomeScript-->>User: Confirmation of UDP packet sent
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?
🪧 Tips
Chat
There are 3 ways to chat with CodeRabbit:
- Review comments: Directly reply to a review comment made by CodeRabbit. Example:
I pushed a fix in commit <commit_id>, please review it.Generate unit testing code for this file.Open a follow-up GitHub issue for this discussion.
- Files and specific lines of code (under the "Files changed" tab): Tag
@coderabbitaiin a new review comment at the desired location with your query. Examples:@coderabbitai generate unit testing code for this file.@coderabbitai modularize this function.
- PR comments: Tag
@coderabbitaiin a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:@coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.@coderabbitai read src/utils.ts and generate unit testing code.@coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.@coderabbitai help me debug CodeRabbit configuration file.
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.
CodeRabbit Commands (Invoked using PR comments)
@coderabbitai pauseto pause the reviews on a PR.@coderabbitai resumeto resume the paused reviews.@coderabbitai reviewto trigger an incremental review. This is useful when automatic reviews are disabled for the repository.@coderabbitai full reviewto do a full review from scratch and review all the files again.@coderabbitai summaryto regenerate the summary of the PR.@coderabbitai resolveresolve all the CodeRabbit review comments.@coderabbitai configurationto show the current CodeRabbit configuration for the repository.@coderabbitai helpto get help.
Other keywords and placeholders
- Add
@coderabbitai ignoreanywhere in the PR description to prevent this PR from being reviewed. - Add
@coderabbitai summaryto generate the high-level summary at a specific location in the PR description. - Add
@coderabbitaianywhere in the PR title to generate the title automatically.
CodeRabbit Configuration File (.coderabbit.yaml)
- You can programmatically configure CodeRabbit by adding a
.coderabbit.yamlfile to the root of your repository. - Please see the configuration documentation for more information.
- If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation:
# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json
Documentation and Community
- Visit our Documentation for detailed information on how to use CodeRabbit.
- Join our Discord Community to get help, request features, and share feedback.
- Follow us on X/Twitter for updates and announcements.
There hasn't been any activity on this pull request recently. This pull request has been automatically marked as stale because of that and will be closed if no further activity occurs within 7 days. Thank you for your contributions.
Can this entire section of the cookbook be removed due to the udp component?
This has no direct relation to the UDP component because it targets sending UDP packets to any third party devices, with any arbitrary data inside. The UDP component is for communication between ESPHome nodes, while these examples show how to send UDP commands to anything else.
I use these with great success in controlling a BrightSign player.