vectorgraphics2d
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Multithreading support
VectorGrahpics2D currently does not support multi-threaded drawing. Two causes have been identified so far (see issue #42):
- Commands are not order-independent. Due to missing information about the graphics state, they depend on preceding commands.
- VectorGraphics2D and objects created by VectorGraphics2D.create() share a common command list. This makes it impossible to draw into instances of VG2D in parallel.