erzads

Results 19 comments of erzads

Perhaps, but it's a nice exercise. I somewhat found out the issue. The GameController has a function responsible of creating tooltips based on Knockout elements with the tooltip property. There...

@Aegyo @RedSparr0w could you take a look at this PR? If it makes sense? I am able to run everything and hasn't noticed anything out of the ordinary, but I...

The lag when triggering a modal is still happening no mobile. I also noticed some minor UI issues like some elements overflowing their containers. This branch could be used for...

@RedSparr0w thanks! I was aware of some of those. It would be great to have some more hands on the matter. Perhaps some devs familiar with bootstrap. I am gonna...

@RedSparr0w I am gonna try and list your points as issues to be solved. - [x] Save selector, saves are no longer rounded This one I am not so sure....

I am pushing a bunch of fixes and working on some more that I found. - [x] Multiple modals can no longer stack That's by design on BS5. I am...

@RedSparr0w @Aegyo Would you guys take a look at the changes? I combed through the entire game (I think so) and fixed everything I found. The only detected issue remaining...

@Aegyo how about it now? I am not so sure it worked as intended because I have a console.log at Party.calculatePokemonAttack and it logs everytime a one hit a pokemon...

I am struggling with this issue. I have been using vanilla snx for a while, but today someone updated the checkpoint TLS to 1.1 and that made every linux user...